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1. Stick and Rudder space flying - in EVE General Discussion [original thread]
Everyone hates this idea and everytime I see it suggested, everyone always does. That said, I think many of you are wrong about all the 'lore' related reasons for not doing this. Yes, you might be the captain and not the 'helmsman' but you are a...
- by Saul Perry - at 2011.11.02 23:14:00
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2. A mechanism to explain NeX prices - in Player Features and Ideas Discussion [original thread]
Ok, Nex prices are stupid. This post, however, is not about my sadness that a monocle is as much as it is. I'm fine with the AUR prices or at least, I don't care since I don't have to buy. What I'm not fine with is the immersion breaking stupidit...
- by Saul Perry - at 2011.10.25 10:29:00
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3. Resetting SP - in EVE General Discussion [original thread]
Yes, the same old idea as ever. Been suggested a million times before. And as ever, shot down for all the reasons it's terrible. All while people give no consideration to the possible middle ground -- and why this middle ground might actually mak...
- by Saul Perry - at 2011.10.24 12:31:00
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4. Odd twist on the Apotheosis shuttle perk.... - in Player Features and Ideas Discussion [original thread]
Jed Shady wrote: meh, it's a variation on a clone jump, ship person what's the diff they're both molecules. I'm not sure you understand what's happening when you use a jump clone. It's not a star trek transporter. You aren't teleporting
- by Saul Perry - at 2011.10.24 12:21:00
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5. Vanity items tied to standings - in Player Features and Ideas Discussion [original thread]
I've been thinking a bit about the NeX store and the Ishukone Scorpion that hasn't yet materialized and I have a few wishes in that regard. First, as long as the trade requires an actual Scorpion that was manufactured, this is obviously a good st...
- by Saul Perry - at 2011.10.24 11:47:00
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6. idea for assault frigs - in Player Features and Ideas Discussion [original thread]
Small neuts already work fine against most frigs. All a large neut would give is the additional range but in my experience most AFs aren't fighting at that range anyways. I don't like the idea since some AFs are so geared towards neuting already ...
- by Saul Perry - at 2011.10.23 00:08:00
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7. Where did the Ishukone Shirt come from? - in Market Discussions [original thread]
But where did it come from. There are some in game now. And will I forever regret not buying it for 51mil earlier because I took my sweet time.
- by Saul Perry - at 2011.10.22 12:36:00
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8. Where did the Ishukone Shirt come from? - in Market Discussions [original thread]
Mens sterling dress shirt (ishukone special edition) is currently on the market It is not in the Nex store Where did this item come from?
- by Saul Perry - at 2011.10.22 12:18:00
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9. Gallente - in EVE General Discussion [original thread]
Pattern Clarc wrote: I think your confusing the missile formula with the turret one. Stationary targets are hit the same by guns of different tracking speeds or signature resolutions. Well, I didn't believe it at first, but after playing aro...
- by Saul Perry - at 2011.10.19 13:28:00
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10. The "THOUSAND PAPERCUTS" project *REBORN!* - in EVE General Discussion [original thread]
Dantes Wolf wrote: anywho, will proberbly post en mass on this thread, but my first papercut is no doubt: the chimera is the size of a large battleship/orca ish? The rendering makes me feel like im flying a toothpick..? =S Seriously, i love ...
- by Saul Perry - at 2011.10.19 12:01:00
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11. Gallente - in EVE General Discussion [original thread]
Gypsio III wrote: Saul Perry wrote: In short, Rail ship bonuses should be railgun RESOLUTION bonuses, with the optimals brought up to account for the change. Edit: to be clear, the sig res bonus should be large enough that it will exceed a ...
- by Saul Perry - at 2011.10.19 11:38:00
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12. Gallente - in EVE General Discussion [original thread]
Regarding rails... It's tough to fix rails using conventional strategies of increasing Damage or Range. So while some tweaking in that regard may still be a good idea, I propose a change that will affect rails in a more role based and fundamental...
- by Saul Perry - at 2011.10.19 04:14:00
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13. I can haz Incarna CQ ponies!? - in EVE General Discussion [original thread]
Originally by: Circumstantial Evidence If CCP wanted you to do that, it would have been an advertised feature and you'd have a menu to point the CQ screen at your video jukebox folder. The real question is... Why on earth wasn't it an...
- by Saul Perry - at 2011.07.18 07:43:00
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14. How should you judge when to move on to another ship? - in Skill Discussions [original thread]
The answer to this depends, of course, on what you'll be doing with the ship and whether your skills will be enough to succeed. For intense organized pvp, you'll want very high skills. Even in militia, killmails are regularly laughed and snickere...
- by Saul Perry - at 2011.07.12 05:20:00
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15. Hybrid Balance Petition - in EVE General Discussion [original thread]
Here is part of what I cam up with working with that spreadsheet. All turrets sorted by their tracking speeds in m/s at 1/2 optimal (where most ammo is) + 1/2 falloff Sorted from worst to Best Electron Blaster Cannon II Ion Blaster Cannon II H...
- by Saul Perry - at 2011.07.10 18:23:00
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16. Hybrid Balance Petition - in EVE General Discussion [original thread]
Originally by: Digital Messiah Lucky for you I have put together a spreadsheet to show the differences ... I've been playing around with that spreadsheet in excel to try to bring out some of these differences more clearly. In parti...
- by Saul Perry - at 2011.07.10 18:11:00
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17. Hybrid Balance Petition - in EVE General Discussion [original thread]
Yes I think part of the problem with fixing these guns is that it's hard to even know what to do. CCP is probably scared to try. That said, there has been a lot of good suggestions already in this thread (ship bonuses mostly. MWD bonuses. Web bon...
- by Saul Perry - at 2011.07.10 16:19:00
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18. Space physics....LETS GET REAL!!! - in Player Features and Ideas Discussion [original thread]
Originally by: Lupus Hekki Edited by: Lupus Hekki on 10/07/2011 08:24:10 Edited by: Lupus Hekki on 10/07/2011 08:22:43 Originally by: HELLBOUNDMAN 1) Forward facing thrusters used to stop or slow the vessel Science doe...
- by Saul Perry - at 2011.07.10 11:25:00
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19. Space physics....LETS GET REAL!!! - in Player Features and Ideas Discussion [original thread]
Originally by: kerradeph make everything go from M/s to KM/s and increase the grid size. I mean think about how fast things go in space right now, even if there are max speeds, the speeds normally traveled in space (sub warp) would be a he...
- by Saul Perry - at 2011.07.10 06:55:00
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20. Absolutely essential, optimal level 5s (theory) - in Skill Discussions [original thread]
Edited by: Saul Perry on 08/07/2011 23:59:41 Yeah, I cannot see Drones 5 near the top of this list. I know - situational. Maybe some drone builds would want it second or dare I say it... First?! nah I can see now I've been way too vague in t...
- by Saul Perry - at 2011.07.08 23:55:00
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